Please use this identifier to cite or link to this item: http://hdl.handle.net/2289/8609
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dc.contributor.authorGundur, Beeresh N-
dc.contributor.authorDuragappa-
dc.contributor.authorKaddipujar, Manjunath-
dc.date.accessioned2026-01-12T10:43:50Z-
dc.date.available2026-01-12T10:43:50Z-
dc.date.issued2026-01-03-
dc.identifier.citationJournal of Data Science, Informetrics, and Citation Studies, 2026, Vol. 4(3), p442–447.en_US
dc.identifier.urihttp://hdl.handle.net/2289/8609-
dc.descriptionOpen Accessen_US
dc.description.abstractImmersive technologies such as Virtual Reality (VR), Augmented Reality (AR), Mixed Reality (MR) and Extended Reality (XR) have the potential to change the ILRCs ecosystem in a big way. These technologies connect the digital and the physical world and make it possible for ILRCs to provide engaging, interactive, and tailored learning experiences. In this paper, the authors discuss how ILRCs are becoming places where innovations, inclusivity, and engagement are visible and how these technologies have the potential to improve educational services, engage the community, and increase access to resources despite the challenges that include high costs and limited access. Also, a SWOT analysis is given to identify the strengths, weaknesses, opportunities, and threats of immersive technologies in the ILRCs context. Some directions for future research are also given to focus upon. This paper presents a conceptual framework within which ILRCs can plan the integration of immersive technologies in the transformation of information access and learning in the future.en_US
dc.language.isoenen_US
dc.publisherphcog.neten_US
dc.relation.urihttps://doi.org/10.5530/jcitation.20250221en_US
dc.rights2025, The Author(s)en_US
dc.subjectImmersive Technologiesen_US
dc.subjectVirtual Realityen_US
dc.subjectAugmented Realityen_US
dc.subjectExtended Realityen_US
dc.subjectMultisensory Experienceen_US
dc.subjectSmart ILRCsen_US
dc.subjectSWOT Analysisen_US
dc.titleTransforming Information and Learning Resource Centres (ILRCs) with Immersive Technologies for the Future of Learningen_US
dc.typeArticleen_US
Appears in Collections:Research Papers

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